About Us
AEXLAB is a virtual reality technology studio. We create meaningful technologies that make people feel present and connected in virtual worlds for gaming, training, simulation and more. Our mission is to apply our technologies to further virtual reality as a first-class social experience.
In active development, we are building the ultimate VR first person shooter experience, VAIL VR. Our flagship title emphasizes tactical gunplay, high-caliber combat, and collaborative teamwork. Featuring social and matchmaking systems, players can find games for casual or competitive play. Forge lasting friendships and work together with your teammates to achieve victory.
The Role
As an Art Manager, you will manage the team of artists and be focused on People Management, Systems, and Art Operations. You are also responsible for the hiring, onboarding, and offboarding of new art hires and ensuring that the team is meeting product needs, partnering with Production for a healthy art development pace.
Responsibilities:
Manage career growth and compensation of all direct reports
Responsible for a healthy art team, considering pace, size, growth; Staffing, Hiring, Performance Management of and through Art Directors & Art Leads
Hire talent for the team and ensure a good onboarding experience
Managing contracts for external artists
Leading efforts in Art Documentation & organization of systems; Drive the development of style guides, clarity frameworks, and process/pipeline guidelines
Lead the Art Departments Creative efforts in Cross-Product Initiative development (i.e. Internal Transfers, Product Debt. Prevention)
Collaborating with Studio Art Director, Project Art Director and Art Producer
Manage and communicate progress with the wider team
Manage talent across a hybrid studio with individual contributors in different time zones
Qualifications:
8+ years experience in the video games industry
Background in Senior Role as a Concept Artist, 3D Modeler, or Level Design
4+ years of management experience, deep understanding of leadership fundamentals
Worked on shipped titles
Understanding of task prioritization techniques/processes
Understanding of forecast and tracking software
Proficiency in video game development tools, pipelines, and workflows
Familiar with manager work systems (Performance Calibration methods and software)
Proficiency in Unreal Engine, Blender and Substance
Passionate gamer
Bonus, but not required:
Experience working with external vendors, giving thorough direction and delivering timely, clear feedback
Experience in creating high quality, stylized art (such as 2D concepts, 3D character, animation, or VFX)
AEXLAB is proud to be an equal opportunity workplace that seeks to hire, develop and retain the most talented people from a variety of backgrounds, perspectives, and skills. If you are passionate about the future of gaming, VR, and community, we’d love for you to join us.