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Lead Technical Artist - Rigging

  • Technical Art Department
  • Full-time
  • Miami, FL
  • Remote friendly

2022-03-30 21:28:26 UTC

About Us

AEXLAB is a virtual reality technology studio. We create meaningful technologies that make people feel present and connected in virtual worlds for gaming, training, simulation and more. Our mission is to apply our technologies to further virtual reality as a first-class social experience.

In active development, we are building the ultimate VR first person shooter experience, VAIL VR. Our flagship title emphasizes tactical gunplay, high-caliber combat, and collaborative teamwork. Featuring social and matchmaking systems, players can find games for casual or competitive play. Forge lasting friendships and work together with your teammates to achieve victory.

The Role

We have an opening for a talented Lead Technical Artist, Rigging - Unreal Engine. Characters are often the heart and soul of a game. As the Lead Rigger, you will be a key contributor to bringing our characters to life inside Unreal Engine. You will work closely with the Animation, and Character teams, as well as the rest of the Tech Art Team, to ensure we have top notch rigs for our characters. You should be excited about changes and developments in the rigging ecosystem, and be a driver of quality and innovation.

  

Qualifications:

  • Extensive experience shipping projects with a focus on rigging, and workflow enhancements in the character and animation space for modern real time applications

  • Strong proficiency in rigging using modular rigging systems

  • Experience with writing tools/scripts/code libraries in Python or other scripting languages

  • Ability to review the quality of rigs and provide riggers with valuable artistic and technical critique, while also keeping tasks on track

  • Proven experience with defining, organizing and managing the rigging direction and roadmap for large-scale projects

  • Strong leadership, people and mentoring skills with the ability to elevate the team's rigging skills and overall morale

  • Excellent written and verbal communication skills with the ability to present feedback and ideas in a clear and professional manner

  • A passion for promoting a positive team culture that champions new ideas, empowers coworkers to achieve their vision, while growing and maintaining a positive collaborative environment

  • Ability to work well under pressure and with deadlines

  • Creative problem solving skills that lead to innovative solutions on challenging technical problems

  • Passion for making and playing great games, with an awareness of current titles and industry trends

  

Bonus, but not required:

  • Solid understanding of matrix based rigging/matrix math

  • Strong Foundation in 3d math

  • Experience with facial rigging

  • Expert Knowledge of Unreal, areas of interest include but not limited to:

    • Authoring Tools

    • Blueprint

    • Control Rig

    • IK

    • Hair and Fur

    • Character Centric Materials

    • Physics Assets

    • Animation State Machines

    • Python

    • C++

  • Knowledge of Facial Action Coding System

  • C++ Experience

  • Experience in simulation systems and tools in Maya and Unreal Engine

  • Understanding procedural workflows

  • Experience with Machine Learning, and AI

  • Previous experience working with VR

  

AEXLAB is proud to be an equal opportunity workplace that seeks to hire, develop and retain the most talented people from a variety of backgrounds, perspectives, and skills. If you are passionate about the future of gaming, VR, and community, we’d love for you to join us.